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This is an Architects/Dragons tank deck that is pretty straightforward.
By Tony Hafner

Total cards: 50
Primary role: Multiplayer
Cards by set and rarity (R/U/C)
Main Set: 6/3/15
Netherworld: 0/0/4
Flashpoint: 0/14/8
5 Hacker5 Test Subjects
Hitters/Utility Characters:
4 Grease Monkey
3 Hover Tank2 Arcanotank
4 MegaTank5 Helix Chewer
2 Supercomputer5 Helix Rethread
2 Tank Warfare3 Neutron Bomb
Feng Shui:
2 Festival Circle2 Fox Pass
2 Kinoshita House2 Turtle Beach
2 Whirlpool of Blood

This is, I believe, my 3rd attempt at building at least a functional tank deck. Each of my previous attempts was turned into a decent deck by, first of all, removing the tanks. I'm still not convinced that a truly competitive deck can be built that actually uses tanks a lot. Sure, throw a couple of Megatanks into any Architect deck for some decent use- but the deck obviously isn't revolving around them.

Considering the fact that I don't use Pocket Demons here, the deck actually works OK. Not great, but OK. It's pretty basic- the sites are expected to keep themselves somewhat safe for just long enough to get the characters into tanks. The characters all are cheap, thus keeping power available for tanks. For the most part, you'd like to save on the cost of tanks, so you can play them either from your hand or from your smoked pile for cheap.

Note that the selection of sites here includes all the rare cards in the deck. This is just the set of sites that I happened to put in there. They are by no means carefully integrated into the functionality of the deck. Please put something else in there- that's just what I found on a quick search through my cards (all of the good sites are commons, but I was using all my favorites in other decks).

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©1997-2000, Tony Hafner