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Free Tanks for Everyone!
Architects tank-recycling deck with Probability Manipulator(s!)
By Tony Hafner

Deck Statistics
Card count
60 Total
Cards by faction
39 Architects of the Flesh
9 Unaligned
12 Feng Shui Sites

Card List
5 DNA Mage
5 Test Subjects
2 BuroMil Grunt
3 Probability Manipulator
2 Paradox Cube
4 Arcanotank
3 Reinvigoration Process
2 Cellular Reinvigoration
2 Vivisector
3 Imprisoned
2 Neutron Bomb
2 The Reconstructed
2 Mutoid
1 Prototype X
1 Gnarled Attuner
3 Tank Warfare
4 Hover Tank
2 Mega Tank
3 Nine Dragon Temple
3 Curio Ship
3 Stone Garden (YotD)
2 Dragon Mountain
1 Gambling House


The basic theory is this: Tank Warfare lets you play a tank from your smoked pile at -1 cost. Using a Probability Manipulator, this becomes -2 cost. Using that and a Paradox Cube that is copying the Probability Manipulator, you can play the tanks for -3 cost. Arcanotanks and Hover Tanks cost 3... meaning that you can play tanks for free from your smoked pile.

Stop laughing- it's not as stupid as it sounds!

Okay, fine. It is as stupid as it sounds.

Most of the feng shui sites work with the Probability Manipulator in some way. Make sure you use YotD Stone Gardens, because the older ones use the word "one" and so can't be boosted. The Nine Dragon Temple is particularly fun with the Manipulator- you can set it up so that someone reducing its body to 1 triggers it. 3 power, and you didn't lose the site! Yes- I did pull that off once, and yes- it was entertaining.

I've played this deck a number of times. In dueling, it dies a horrible death before even rearing its ugly head. In 3-player games, it does about the same thing, although you might actually get out a tank once. In the 4-player game I played with it, we all did a lot of turtling, and 90 minutes into the game I finally had my combo. What's sad is that free tanks for everyone isn't all that useful. At least it wasn't by the time I finally got going.

I was going to junk this deck in disgust after recording it for posterity, but now that I break it down I see a number of really obvious changes that might make it salvageable. If anyone out there tries a deck along these lines, please let me know how it turns out- I'd love to see this work. My current planned changes are to remove the big hitters and Vivisectors, and replace them with Pocket Demons and Midnight Whisperers. Watch this space for future developments!

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©1999-2001, Tony Hafner